The exploit with Mysterious Stranger is that when clicking on any terrain that is not a city you have a chance to spawn with him/her as well (if you took the perk), and each time he/she spawns he/she has 2x stimpacks and 2 packs of ammo tailored to the gun he/she wields. Likewise Micro Fusion Cells stolen from Mysterious Stranger have literally no use ( I haven't found any big Energy weapons other than Mysterious Stranger's Laser Rifle up to lvl 26, and those WP Patrolmen using Plasma Rifles). however past level 27 he only spawns with 2x50 4,7mm caseless, which the only weapon that uses it is held in Mysterious Stranger's hands. also getting Mysterious Stranger for some early level ammo exploit is also a good way to obtain more ammo. if given sufficient steal skill and stealing from WP Patrols encounters one literally swims in stimpacks. This would be especially usefull for those unobtainable weaposn like plasma rifle. robbers" encounter to keep them alive long enaugh so that wp patrol looses all of it's ammo on robbers and puts their weapons away. I might one day try a trick, to use *my* stimpacks on robbers in "WP patrol vs. the weapon ends up in his inventory and it is possible to steal it (provided one has enaugh steal skill) at least that's how i got my second Sniper Rifle. If the same guard manages to survive the encounter. (some kind of enemy)" there is a chance that prison guard wastes all of his ammo clip on the opponents and puts his weapon into backpack. however if the encounter is "WP patrol aginst. I found that one prison guard has a laser pistol in his inventory (the one in prison cell block wall), also in encounters they tend to have only stimpacks and money (gold). Prison guards spoil their stuff at around 6/10 attempts at 160% steal skill. Steal skill is *king* in this game there's an additional roll in order to attempt stealing with various npcs.
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